
From the makers of Guilty Gear comes BlazBlue: Calamity Trigger, a high definition 2D fighter set to be released on the Xbox 360 and the PS3 this summer. Originally released in Japanese and US arcades, this game features 12 playable characters, a branching storyline and over 30 hours of gameplay. Depending on the certain battles won or lost the story can change, occasionally causing characters can start a battle at a disadvantage, with reduced spiritual energy or without certain special moves. BluBlaze will also feature online play and downloadable content on both the PS3 and Xbox 360 versions.
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23. February 2009

Anonymous sources close to Microsoft have confirmed that the company is buying 3DV Systems, a motion-detection interface company.
3DV has been designing its camera technologies for some time; its ZCams are said to be a far more accurate version of Sony’s EyeToy, due to the fact that the devices can interpret how far away a subject is from its lens. The technology had reportedly been used in “advanced defense systems”, and has already been described as superior – in terms of accuracy – to the Wii Remote.
We at Arcade Junkies have been reporting on the overwhelming evidence that Microsoft is working on some form of motion technology for quite some time. While there has been much speculation as to which technology they would use, the fact that they are working on something Wii-like is the worst kept secret in the gaming industry.
Source: EDGE
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14. January 2009

Many have speculated and even analyzed how video game consoles have progressed over the decades in terms of graphical capabilities, sound, storage capacity and speed. With an abundance of specs to compare on the game system itself, it seems that the heart of user and console interactivity, known as the gamepad, has been ignored all these decades.
Damien Lopez, the author of the gamepad map that you see above, notes that from the Nintendo controllers on, number pads were no longer used. It’s interesting to see how every couple of generations a company completely redesigns the gamepad and it becomes the standard. And it’s not unheard of for some old features to reappear in new designs. Controllers had a joystick disappeared with the introduction of the NES gamepad, but reappear later in the form of a thumbstick with the advent of the Nintendo 64 controllers.
You can see the full article here. [Pasta&Vinegar]
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31. December 2008

From Taipei Times:
The HD age dawned three years ago in the video game world and brought novel gaming concepts, breathtaking graphics and crystal clear sound. Video games had never seemed closer to reality. And then something happened: the technological prowess of the consoles was also harnessed to revive ancient classics of video gaming. That means that today’s Xbox, Playstation and Wii aren’t just showing off the latest in visual fireworks, but now also have been put to work on long-lost, but well-loved classic titles as well.
That includes a new iteration of the Prince of Persia game, designed to return the series to its roots. It’s been almost 20 years since the prince first stumbled his way through dank dungeons to rescue his beloved princess.
“In terms of the core gaming concept, nothing has changed to date. It’s still about rescuing women and getting through levels using acrobatic tricks,” said Jan-Erik Sjovall, an animation artist working Ubisoft’s Montreal offices.
Want to see if differences from the original Prince of Persia game are really just marginal? No need to dust off your old computer and floppy disks. Microsoft’s online Xbox shop offers a glimpse…
See the full article here [Taipei Times]
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22. December 2008

Seemingly a game in itself, the Playstation Home brings a new level to the Playstation Network by creating a virtual environment for your virtual self. After many delays, Playstation 3 users can finally enjoy a social hub where they can dress up, hang out, play games, buy things, among other activities.
So what exactly is the Playstation home? Users will get a piece of virtual space called “HomeSpace” that can be decorated with accessories, pieces of furniture and designs. Outside of HomeSpace users are confronted with a virtual city where they can visit and interact with

other users from around the world. The surroundings are interactive too! Mini-games are found all through out the city
in many forms, including a bowling arena where friends can play billiards, arcade games(featuring the PSP’s maze-game Echochrome) and, of course, bowling.
At the Theater, users can check out an assortment of HD movies and game footage never seen before. Promotional
music and trailers can be heard/seen on a cinema screen placed right above the theater entrance.

Other locations include a hang-out spots such as the Clubhouse, which are local to your region, a shopping center to purchase goods(for yourself and for your HomeSpace), and areas where game developers have created their own space to showcase their products.
Only at version 1.0, Sony has already confirmed that it plans to add much more to the Playstation Home world, including more personalizations for HomeSpace, a trophy and Hall of Fame system, and possibly more locations to visit.
Sources:
Sony’s Official Playstation Home Website
PS3 Fanboy’s Playstation Home Preview
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13. November 2008
Street Fighter 2 has never looked so sharp. To be released on the Playstation Network and the Xbox Live, this game will feature updated graphics, high definition detail, updated score and, get this, no more pixalations. Words simply can’t convey the beauty of this upgrade so we have a comparison picture here to show you the upgrade in detail(blown up for emphasis):

Yes, we said high-definition and we weren’t joking. The incredible detail put into this game is simply amazing.
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11. November 2008
“And the Trogdor comes in the niiiiiiiiight!
“By “Trogdor,” we mean Trogdor the Burninator, the peasant-stomping dragon from web cartoon Homestar Runner. And by “night” we mean the fifth and final chapter of Strong Bad’s Cool Game for Attractive People, the episodic series of adventure games for PC and Wii.
“Developer Telltale Games gave Wired.com these exclusive screenshots, which show Trogdor starring in the final Strong Bad game. Gaze upon them and witness Trogdor’s stick-legged might, now in three glorious dimensions. Imagine all the peasants he will “burninate” with his 3-D flames.”
You can read the whole article here [Wired.com]
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11. March 2009
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