Sometimes that “forward-thinking” mentality in the games business backfires, blowing up in we the gamers’ faces. Next Generation (yes, again) takes us for a ride through ten horrible “innovative” features that video gamers have had to endure in the 30- years since Nolan Bushnell started his long, strange trip from self-appointed Father of Videogames to nutty old man telling the ne’er-do-well kids to get off his front lawn. This could get ugly.
Bad Game Ideas {Next Generation}











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