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	<title>Comments on: How The Wii Game Controller Works</title>
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	<description>Your Destination For Reliving Classic Arcade Games</description>
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		<title>By: Xbox 360 Motion Controller Detailed, and DS Gets Motion Too &#124; Arcade-Junkies.com</title>
		<link>http://arcade-junkies.com/2005/05/how-the-wii-game-controller-works/comment-page-1/#comment-54</link>
		<dc:creator>Xbox 360 Motion Controller Detailed, and DS Gets Motion Too &#124; Arcade-Junkies.com</dc:creator>
		<pubDate>Thu, 26 Mar 2009 16:03:55 +0000</pubDate>
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		<description>[...] to four players anywhere within a given environment.&#8221; And the slap at the Wii is warranted, we were the first to explain that the Wii motion controller did not work as Nintendo had first bragg..., hence the need for their still upcoming MotionPlus [...]</description>
		<content:encoded><![CDATA[<p>[...] to four players anywhere within a given environment.&#8221; And the slap at the Wii is warranted, we were the first to explain that the Wii motion controller did not work as Nintendo had first bragg&#8230;, hence the need for their still upcoming MotionPlus [...]</p>
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		<title>By: 360 and/or PS3 Motion Controller Confirmed as In2Games Technology &#124; Arcade-Junkies.com</title>
		<link>http://arcade-junkies.com/2005/05/how-the-wii-game-controller-works/comment-page-1/#comment-13</link>
		<dc:creator>360 and/or PS3 Motion Controller Confirmed as In2Games Technology &#124; Arcade-Junkies.com</dc:creator>
		<pubDate>Wed, 25 Jun 2008 15:29:00 +0000</pubDate>
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		<description>[...] claims to deliver on what Nintendo failed to deliver on long ago that you can track the exact position and orientation in 3D space of the Freedom [...]</description>
		<content:encoded><![CDATA[<p>[...] claims to deliver on what Nintendo failed to deliver on long ago that you can track the exact position and orientation in 3D space of the Freedom [...]</p>
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